Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Exploring the Possibilities of Artificial Intelligence

    26 May

    Magisk Error 1: What to Do When Your Android Device Won’t Boot

    14 May

    How do Shazam and SoundHound work: The Science Behind Music Recognition Technology

    11 May
    Facebook Twitter Instagram
    Facebook Twitter Instagram
    YaabotYaabot
    Subscribe
    • Insights
    • Software & Apps
    • Artificial Intelligence
    • Consumer Tech & Hardware
    • Technology
    • Tutorials
    • Contact
      • Advertise on Yaabot
      • About Us
      • Contact
      • Write for us
    YaabotYaabot
    Home»Technology»Where Is Virtual Reality Headed?
    Technology

    Where Is Virtual Reality Headed?

    Preetha BasuBy Preetha Basu1 March5 Mins Read
    Facebook Twitter Pinterest LinkedIn Tumblr Email
    Share
    Facebook Twitter LinkedIn Pinterest Email

    The root of virtual reality can be traced back to the 1860s, but it is now that virtual reality or immersive multimedia has taken the us by storm. Virtual Reality, is of course, technology that simulates a full blown 3D world that a user can manipulate and explore while feeling as if he/she were in that world itself. There are lots of devices and applications today consisting of this program. In a VR device, 3D images appear to be life-sized from the perspective of the user. And the device has the ability to track a user’s motions, head and eye movements to be precise and accordingly adjust the images on the user’s display to reflect the change in perspective.

    What The Future Holds

    Yaabot_VR_01

    Demands of devices like Oculus Rift and Project Morphues has shown us that the future of virtual reality lies in video games. Especially now that a new first person space exploration game is being launched that will take you above Earth. Design studio Opaque Multimedia unveiled Earthlight, an upcoming first-person space exploration game. Using Oculus Rift, a virtual reality headset that is expected to debut this year, and Microsoft Kinect 2, a motion sensor, Earthlight. Its best part is that it lets you play an astronaut aboard the International Space Station, 268 miles (431 km) above the Earth you’re actually standing on. It looks beautiful and disturbing at the same time.But then some may differ, virtual reality may mean more than just a video game device.

    Yaabot_VR_04

     

    Plus with HoloLens, that is Microsoft’s first venture into the virtual reality world, we know virtual reality is the next big thing. Though it has to safe some tough competition against Oculus Rift and Sony’s Project Morpheus. The headset’s transparent visor projects digital constructs onto a real-world field of view. This product is releasing at the end of this year, and the surprising factor is it is rumored to be priced cheaper than the Oculus Rift. Some of the features of HoloLens include a potential for streaming video to external screens.

    The Microsoft HoloLens
    The Microsoft HoloLens

    In other aspects of virtual reality, the phones of the future may look something like an Oculus Rift fused with an iPhone.In the future, our smartphones may turn into a smarter phones where the phone’s hardware and software will work in seamless harmony. Mobile virtual reality will be the ultimate input-output device and creative medium. Our smartphones will become more like our personal assistant and understand our needs, habits, likes, dislikes etc. And with virtual reality it has the potential to take that one step further, allowing users to explore places and objects without having to move around to fetch our phones. There’s more to virtual reality than this.Yaabot_VR_02.2

    Nordstorm, a leading fashion retailer used virtual reality’s spatial realism to help an internal team improve the look and feel of its stores.  According to Nordstorm, they experimented with virtual reality to help a fabrication team that was building a demonstration of a store façade. It helped them understand the space in terms of proportion and scale in relation to its environment. And the DeepStream Virtual Reality is developing a virtual reality as a healthcare tool that works with biosensors and biofeedback to help relieve chronic pain and to help people deal with phobias.

    Yaabot_VR_02

    Virtual Reality has been adopted by the military too. It is being used for training purposes. This is particularly useful for training soldier in situation specific combat scenarios. It enables them to get a hands on experience of dangerous situations without the risk of a serious injury or death. It is also used to treat post-traumatic stress disorder within the soldiers. Soldiers suffering from psychological conditions post a war can learn how to deal with their symptoms in a safe environment.

    Challenges

    Yaabot_VR_03

    The big challenge in the field of virtual reality is developing better tracking systems, finding more natural ways to allow users to interact within a virtual environment and decreasing the time it takes to build virtual spaces. And also there is a psychological set back that follows, some psychologists are concerned that immersion in virtual environments could psychologically affect a user.

    They suggest that the virtual reality systems that place a user in violent situations, such as the ones in the games, the user is exposed to gore, bloodshed, violence and that could result in the user becoming desensitized. In effect, there’s a fear that such entertainment systems could breed a generation of sociopaths. Studies indicate that people can have real physical and emotional reactions to stimuli within a virtual environment, and so it’s quite possible that a victim of a virtual attack could feel real emotional trauma, especially when the realm inside feels so real. Whatever it is, everything comes with its pros and cons and so does virtual reality. With virtual reality taking over in so many spheres, its easy to say that virtual is becoming the next big thing in technology.

    space Virtual Reality
    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
    Avatar photo
    Preetha Basu

    I am Preetha, a final year student of Journalism and Mass Communication. My varied interests lie in music, movies, fashion, technology and much more. I am a restless being, an optimist, a chronic daydreamer and I enjoy anything over a good laugh and a cup of tea.

    Related Posts

    Exploring the Possibilities of Artificial Intelligence

    26 May

    How do Shazam and SoundHound work: The Science Behind Music Recognition Technology

    11 May

    How Are Chatbots Revolutionizing Automated Customer Service?

    5 May
    Add A Comment

    Leave A Reply Cancel Reply

    Latest

    Exploring the Possibilities of Artificial Intelligence

    By Shashank Bhardwaj

    Quantum Computing: The Future of Artificial Intelligence

    By Namrata Lahiri

    Magisk Error 1: What to Do When Your Android Device Won’t Boot

    By Shashank Bhardwaj
    Advertisement
    © 2023 Yaabot Media LLP.
    • Home
    • Buy Now

    Type above and press Enter to search. Press Esc to cancel.

    Go to mobile version
     

    Loading Comments...